AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Central America Q2 2022
Explore the performance metrics of the top 5 Gacha games on iOS in Central America during Q2 2022, featuring weekly revenue, downloads, and active users trends.
In the second quarter of 2022, the top 5 Gacha games on iOS in Central America showcased varying trends in weekly revenue, downloads, and active user metrics. Here’s an overview of how these games performed:
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch started the quarter with a weekly revenue of approximately $69K, which saw a decline mid-quarter, reaching around $13.8K by May 16. The revenue spiked again to about $52.7K at the end of May before settling at $19.5K by the last week of June. Weekly downloads began at 5K and fluctuated throughout the quarter, peaking at 6.1K in late May. Active users remained relatively stable, starting at 42K and ending at 43K by the end of June.
Rise of Kingdoms
Rise of Kingdoms experienced a consistent revenue stream, beginning the quarter at $14.2K and peaking at $25.1K in mid-April. By the end of June, the revenue slightly dipped to $15.1K. Downloads saw significant growth, starting at 959 and reaching a high of 7.4K in mid-June. Active users displayed an upward trend, starting at 13.8K and peaking at 21K in mid-June before closing at 16.8K.
Empires & Puzzles: Match 3 RPG
Empires & Puzzles: Match 3 RPG saw a steady increase in revenue, starting at $10K and reaching a peak of $20.9K by the end of May. Weekly downloads were low but increased from 97 to 318 over the quarter. Active users remained stable, hovering around 800 throughout the quarter.
Marvel Contest of Champions
Marvel Contest of Champions showcased a varied revenue pattern, starting at $11.9K and experiencing a significant spike to $35.9K in mid-April, followed by another peak at $58.1K at the end of June. Downloads were relatively stable, starting at 2K and ending at 1.1K. Active users remained consistent, starting at 13.2K and settling at 11.2K by the end of June.
Frost & Flame: King of Avalon
Frost & Flame: King of Avalon began the quarter with a weekly revenue of $4.4K, peaking at $21.3K in early May, and ending at $11.1K by the end of June. Downloads remained low and stable, starting at 65 and seeing a slight increase to 123 by the end of May. Active users showed slight fluctuations, starting at 215 and ending at 202 by the close of the quarter.
These insights into the performance of the top Gacha games on iOS in Central America during Q2 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.